NVIDIA Publishes RTXNTC 0.7 Beta For Neural Texture Compression
NVIDIA software engineers ended out the week by releasing a new beta of their RTX Neural Texture Compression (NTC) SDK. The RTXNTC software is NVIDIA's interesting solution for compressing material texture sets with very promising results for helping t...
RadeonSI Begins Upstreaming Its OpenGL Mesh Shader Support
OpenGL doesn't receive nearly as much love these days as the Vulkan API, but over the past several months there's been at least one notable new extension in the works: cross-vendor mesh shader support with the pending GL_EXT_mesh_shader extension. Begi...
QuestDB 9.0 Released For High Performance, Time-Series Database
QuestDB 9.0 debuted today as the latest major update to this high performance, time-series database that is open-source under an Apache 2.0 license. QuestDB continues to be built using a combination of Java, C++, and Rust for being an interesting time-...
Blender 4.5 RC1 Released With Much Better Vulkan Support
The release candidate of the Blender 4.5 3D modeling software is now available for testing. There are many great improvements to find with Blender 4.5 and this new version is all the more important in being the next Long Term Support (LTS) release for ...